#ifndef _WOW_CGAMESTATE_EQUIP_H_
#define _WOW_CGAMESTATE_EQUIP_H_
#include "IGameState.h"
class CGameStateEquip : public IGameState
{
public:
	CGameStateEquip(GameInstance* pInstance);
	virtual ~CGameStateEquip();
	virtual void Enter();
	virtual void Update();
	virtual E_GAME_STATE Exit();
	CUnitBattle*		m_player;
};
#endif